It´s capped, really? I thinked you could get 70% chance with specific trinkets and quirks. :Pįrom the Official Darkest Dungeon wiki. And yes, he could have been more clear in his question. Just trying to help a fellow gamer to enjoy the game. (Nothing) (20 odds) The maiden swings shut on its own, trapping the hero (Gain quirk, claustrophobia) (20 odds) The hero inhales foul vapours. Occurrence Ruins Result (40 odds) Stashed loot (Gain loot) (20 odds) The maiden squeaks open to reveal only foul smelling air. I legit don't know which of the two of us actually answered his initial question since he has yet to post again in the thread. Description A rusty iron maiden stands against the wall, clasped shut. Just to be clear, this isn't me being passive agressive towards you, Agony. He is asking for specific values and the official wiki of the game can help us here. Originally posted by Agony: I don't think that this is what he asked. I legit don't know which of the two of us actually answered his initial question since he has yet to post again in the thread. (nothing) (Use Medicinal Herbs) The herbs disinfect the station, allowing for successful research. (Gain effect, Blight) (25 odds) New metals are synthesized (Gain loot) (25 odds) The experiments do not yield any findings. Ruins (50 odds) An accident occurs during the experiment. Just to be clear, this isn't me being passive agressive towards you, Agony. Version: 0.9 Updated: Previous: The Old Road Table of Contents Next: Weald Curios Curios You can interact with different items through your journey in a dungeon. A partially intact set of experimental equipment. Well then hopefully the next time this person makes a discussion thread they'll be clearer about what they're looking for than "The title speaks for itself." Since obviously one of the two of us answered his question while the other either wasn't helpful or gave extra info. The virtue chance is always at least 1% and is capped at 60%". Characters with lower level than the dungeon they are in get a virtue chance penalty of 5% per level difference except when the difference is 6 (level 0 characters in the Darkest Dungeon) then the penalty is 33%. I don't think that this is what he asked. But generally speaking, it's better to just not get them that stressed in the first place. The higher a hero's Virtue Chance, the more likely they are to pass that resolve check. An afflicted hero can easily ruin an otherwise good run for the entire party. As you can likely imagine, this is much, MUCH less good. If they don't pass the check, then they get an affliction instead. So when i read the title I assumed 'urn' was the speedrunning meme in which they deliberately misspell 'run'. If they pass the resolve check, they get a massive 'virtue' buff, massively reducing their stress while also giving many other benefits to themselves and the party over the course of the run. Subreddit dedicated to games Darkest Dungeon 1 & 2 by Red Hook Studios. Originally posted by Twiggles:If a character's stress gets to 100, their resolve is tested.
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